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Tunisian Game Awards
Grapple Gum was awarded « Best Mobile Game » and « Game Of the Year » by the Tunisian Game Awards 2017 with a jury composed by Susan Gold (founder of the Global Game Jam), Leevi Rasila (GDWC Event Producer) and Moacyr Alves Junior (ESL Brasil Partnerships Director).
« Grapple Gum will be a must buy when it finally launches » – TouchArcade.com
« Grapple Gum is an intense and action-packed arcade action platformer shooter that you’re bound to get stuck to because it’s so good. » – AppAdvice.com
« Grapple Gum is super fun and charming. » – (Mike Gordon, Iron Horse Games, LLC)
« Grapple Gum’s visuals and music are both lovely and really make the game stand out among the competition. » – TouchArcade.com
Grapple Gum Nominations
First Tunisian Game Featured by Apple.
Finalist at IMGA 2017 Oman, Casual Connect 2017 Kiev & Indie Prize 2017 Los Angeles.
Nominé au GDWC 2017 Helsinki
OUR AWESOME TEAM
CEO, Developer, Game design
Ali Mehrez is LIVA Interactive’s founder, Game Designer and Independent Developer. His second mobile game « Grapple Gum » was the first Tunisian game featured by Apple.
Lead Artist, Game design
Khaled Lejri is Game Designer in LIVA Interactive and Scenarist as well as Lead Artist of the project. Passionate about literature, painting and tabletop role playing games, he puts his experience an skills of visual communication, illustration and writing at the service of the team.
Mostfa Lejri is an artist and consultant in LIVA Interactive. From a professional experience in the energy and development industry, he brings his expertise in project management.